I have built the following plugins for PocketMine servers. They are all written in PHP and demonstrate OOP, protocol implementation, and threading/async.
- SimpleWarp: the original warp plugin (extensive API and modular design)
- SimplePortals: makes portals using the SimpleWarp API
- MineReset: a tool to replenish blocks in an area using configured ratios
- Volt: an integrated HTTP server
- BuyCraft: BuyCraft client for PocketMine (not updated for new BuyCraft API)
- RankUp: a rank plugin (pay to get a better rank) that integrates with common economy and permission plugins
- BattleKits: a full-featured kit plugin that integrates with common economy plugins
- TapToDo: execute a command when a block is tapped
- Specter: fake players which can be used to debug plugins
- TimeCapsule: a changes-only backup and restore tool
- Holograms: extensible hologram manager
Most of my web apps personal projects are built using NodeJS (assume unless otherwise stated). I have worked with MongoDB, express, and many common libraries.
- mcpeme: an open source tool to run a hostname registry on CloudFlare, specifically for mcpe servers
- Pronouny: a full-featured social network for sharing pronouns, names, and other identifying information with acquaintances and friends
- thebard: a service to render XML representations for Shakespeare plays (which I also designed)
- girlsmarts: a Translink API wrapper and take-home activities for a programming workshop I helped design
- cdump: A tool to analyze CSV dumps from Translink's Compass cards
- kyoshitsu: gameification tool for schools (backend dev). Code is closed source.
- banner.mcpe.me (PHP): MCPE server banner service (coauthored and closed source)
- mcpe-banners-service: MCPE server banner service rewrite in Node.JS
- mcpe.me-rcon (PHP): web tool to connect to Minecraft servers with the RCON protocol
- boom: a link sharing concept, links are published to a public wall via a telnet session and are deleted when the session ends
- heart-scoped: a little pulsing heart app made with Socket.IO
- Octoclap: generic tool for storing alerts and updates about a Github repository
- UDID-Grabber (PHP): tool to retrieve iOS UDIDs (no longer functional as of the latest iOS version)
I have only competed in two Hackathons thus far, but I hope to participate in more soon.
- lecture-buddy (Node.js/React): Frictionless realtime audience feedback (won best use of React at nwHacks 2017)
- ShogChat (PHP): like Gitter, but built in a weekend (includes an IRC bridge)
- Water TOS (PHP): discovery, summarization, and analysis of legal documents
When allowed, I commit my school related programming to GitHub. Often University courses frown upon this, so I can't do this for all code.
- JavaProblems (Java): various Java homework from AP Computer Science and my own experiments
- FOG: random programming language I helped design for part of my final project in AP Computer Science
- ccc2016 (Java): my solutions to the CCC contest in 2016 (which didn't go very well due to tech issues)
- maze (Java): maze generator and renderer I made to reintroduce myself to Java for a University course
CLI tools and libraries
I have made a few open-source libraries and small CLI tools.
- MoveShowtimes (PHP): CLI for google movie showtimes
- nofear (Node.JS): CLI for accessing SparkNotes: No Fear Shakespeare
- mcperader (Node.JS): library to scan for MCPE servers in LAN
- mcpeping (Node.JS): library to ping MCPE servers for simple data
- mcpe-banners (Node.JS): library to generate PNG banners for MCPE servers based on current stats
- bogobogo (Node.JS): a joke implementation of one of the slowest sorting algorithms
- checkubc (Node.JS): a hacky tool to alert me when my univeristy had processed my application
- vsbcal (Node.JS): scaper for my school district's online calender format